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MACRO Magic, questions!
da447m
—
3 months, 3 weeks ago
Last post
3 months, 3 weeks ago
da447m
»
Drawing multiple textures in one draw call
Oliver Marsh
—
4 months ago
Last post
3 months, 3 weeks ago
Oliver Marsh
»
How exactly does player state get parsed?
da447m
—
3 months, 3 weeks ago
Last post
3 months, 3 weeks ago
da447m
»
A bit confused about main loop
da447m
—
3 months, 4 weeks ago
Last post
3 months, 3 weeks ago
Simon Anciaux
»
Virtual function's disadvantage and real-life examples
longtran2904
—
10 months, 2 weeks ago
Last post
3 months, 3 weeks ago
Mārtiņš Možeiko
»
Pattern to loop through each tiles in a tilemap
longtran2904
—
7 months, 3 weeks ago
Last post
3 months, 4 weeks ago
da447m
»
Help with build
da447m
—
4 months ago
Last post
4 months ago
da447m
»
A case for Vulkan
ratchetfreak
—
3 years, 11 months ago
Last post
4 months ago
Neo Ar
»
Where do shaders exist? Software? Hardware? Both?
Jason
—
4 months, 1 week ago
Last post
4 months, 1 week ago
Jason
»
Attach assets to exe
Oliver Marsh
—
5 months, 4 weeks ago
Last post
4 months, 1 week ago
Neo Ar
»
When using musl, can you free() a pointer that was allocated by an external library that was linked with glibc?
tuket
—
4 months, 3 weeks ago
Last post
4 months, 3 weeks ago
tuket
»
How to get the mouse wheel value?
longtran2904
—
4 months, 4 weeks ago
Last post
4 months, 4 weeks ago
longtran2904
»
An Attempt to write a generic map
Bits Please
—
5 months ago
Last post
5 months ago
Mārtiņš Možeiko
»
Summary of the rendering system?
longtran2904
—
8 months ago
Last post
5 months ago
longtran2904
»
How to draw directly to the desktop view without opening any window?
longtran2904
—
5 months ago
Last post
5 months ago
Mārtiņš Možeiko
»
Rotating rectangle in around different axes
Arheus
—
5 months ago
Last post
5 months ago
Arheus
»
Crazy LoadLibrary() bug?
RobinLeathart
—
5 months, 2 weeks ago
Last post
5 months, 1 week ago
Mārtiņš Možeiko
»
DirectInput variable location
Timothy McCarthy
—
6 years, 7 months ago
Last post
5 months, 2 weeks ago
Anna Dostoevskaya
»
How to change color gradually like in a color wheel?
longtran2904
—
5 months, 2 weeks ago
Last post
5 months, 2 weeks ago
longtran2904
»
indexbuffer or not for sprites/textured quads?
C_Worm
—
5 months, 3 weeks ago
Last post
5 months, 3 weeks ago
Simon Anciaux
»
Get caller location for memory allocation
shusky
—
5 months, 3 weeks ago
Last post
5 months, 3 weeks ago
shusky
»
How to do metaprogramming without changing the source files?
longtran2904
—
6 months ago
Last post
5 months, 3 weeks ago
ratchetfreak
»
Day 39 segfault in DrawBitmap
iain
—
6 months, 2 weeks ago
Last post
6 months, 2 weeks ago
iain
»
Episode 35. Sparse tile maps
caribbean
—
6 months, 2 weeks ago
Last post
6 months, 2 weeks ago
caribbean
»
video on casey coding refterm
C_Worm
—
6 months, 2 weeks ago
Last post
6 months, 2 weeks ago
C_Worm
»
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