Register
Handmade Hero»Forums»Game»Day 431 - performance on a mediocre GPU
12 posts

None

Day 431 - performance on a mediocre GPU
1 year, 7 months ago Edited by Twicetimes on March 5, 2018, 6:01 p.m. Reason: Initial post
I've just done a fresh build of the latest HMH (as of day 431). It's running around 1 frame per second, with 97% of the time going into OpenGLRenderCommands() (and task manager shows the GPU maxed out at 100%, with cpu around 40%)

This is running on a relatively old (4-5 years?) GTX 760 - should I just accept that the shaders in HMH are doing too much for my gpu, or does this sound like something else is off? Is there a way to further isolate the cause, or is it all black box once you're in OpenGL land?

None
80 posts

None

Day 431 - performance on a mediocre GPU
1 year, 7 months ago

None
12 posts

None

Day 431 - performance on a mediocre GPU
1 year, 7 months ago
Ok, thanks.

None
1 posts
Day 431 - performance on a mediocre GPU
7 months, 3 weeks ago Edited by y2kiah on March 7, 2019, 7:21 p.m. Reason: solution
The "I think your question is answered here:" thread no longer exists. Anyone having this problem, try compiling in release mode.