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Handmade Hero»Forums»Code»Do Casey store vertices in the memory_arena?
97 posts
Do Casey store vertices in the memory_arena?
1 month, 1 week ago Edited by C_Worm on May 5, 2021, 3:51 p.m. Reason: Initial post
Hi!

Im wondering if casey, when he implements OpenGL core (3.3 and greater) stores vertex information in the "memory_arena" which he starts to use in some earlier videos.

Or does he stop using the memory_arena at some point and when does he do it?

which videos would contain some thoughts on how to manage the GPU memory?


thanks,
Marc Costa
62 posts
Do Casey store vertices in the memory_arena?
1 month, 1 week ago
No, he doesn't.

You can take a look at Episode 88: Push Buffer Rendering and 89: Renderer Push Buffer Entry Types to understand his rationale behind the Handmade Hero renderer.