Handmade Hero»Forums»Code
107 posts
Do Casey store vertices in the memory_arena?
Edited by C_Worm on Reason: Initial post
Hi!

Im wondering if casey, when he implements OpenGL core (3.3 and greater) stores vertex information in the "memory_arena" which he starts to use in some earlier videos.

Or does he stop using the memory_arena at some point and when does he do it?

which videos would contain some thoughts on how to manage the GPU memory?


thanks,
Marc Costa
65 posts
Do Casey store vertices in the memory_arena?
No, he doesn't.

You can take a look at Episode 88: Push Buffer Rendering and 89: Renderer Push Buffer Entry Types to understand his rationale behind the Handmade Hero renderer.