Day 002 Error with CreateWindowEx()

I've started this tutorial 2 days ago, but I ended up having this error at day 002:
"Exception thrown at 0x0000000000000000 in win32_handmade.exe: 0xC0000005: Access violation executing location 0x0000000000000000."

My code looks like this:
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#include <windows.h>

LRESULT CALLBACK 
WindowProc( HWND   Window,
            UINT   Message,
            WPARAM wParam,
            LPARAM lParam
)
{
  LRESULT Result = 0;

  switch(Message)
  {
    case WM_CREATE:
    {
      OutputDebugStringA("WM_CREATE\n");
    }break;

    case WM_SIZE:
    {
      OutputDebugStringA("WM_SIZE\n");
    }break;

    case WM_DESTROY:
    {
      OutputDebugStringA("WM_DESTROY\n");
    }break;

    case WM_CLOSE:
    {
      OutputDebugStringA("WM_CLOSe\n");
    }break;

    case WM_ACTIVATEAPP:
    {
      OutputDebugStringA("WM_ACTIVATEAPP\n");
    }break;

    default:
    {
      OutputDebugStringA("default\n");
      Result = DefWindowProc(Window, Message, wParam, lParam);
    }break;
  }
  return Result;
}

int CALLBACK 
WinMain(HINSTANCE Instance,
        HINSTANCE hPrevInstance,
        LPSTR     lpCmdLine,
        int       nCmdShow
)
{
  WNDCLASS WindowClass = {};

  //TODO: Check if CS_HREDRAW CS_OWNDC CS_VREDRAW still matters
  WindowClass.style = CS_OWNDC|CS_HREDRAW|CS_VREDRAW;
  WindowClass.lpfnWndProc;
  WindowClass.hInstance = Instance;
  //WindowClass.hIcon;
  WindowClass.lpszClassName = "HandmadeHeroWindowClass";

  if(RegisterClass(&WindowClass))
  {
      HWND WindowHandle =
            CreateWindowEx( //EROR HAPPENS HERE
                0,
                WindowClass.lpszClassName,
                "Handmade Hero",
                WS_OVERLAPPEDWINDOW|WS_VISIBLE,
                CW_USEDEFAULT,
                CW_USEDEFAULT,
                CW_USEDEFAULT,
                CW_USEDEFAULT,
                0,
                0,
                Instance,
                0);
      if(WindowHandle)
      {
        for(;;)
        {
          MSG Message;
          BOOL MessageResult = GetMessage(&Message, 0, 0, 0);
          if(MessageResult > 0)
          {
            TranslateMessage(&Message);
            DispatchMessage(&Message);
          }
          else
          {
            break;
          }
        }
      }
      else
      {
        //TODO: Logging
      }
  }
  else
  {
    //TODO: Logging
  }

	return 0;
}


Please help me!
I don't have windows booted up to confirm, but I suspect that you need
1
WindowClass.lpfnWndProc = WindowProc;
Also, please include a copy of your backtrace for runtime errors.
Thanks! It worked!