Hi all,
I don't have a Windows PC atm and I was wondering if this might be a viable short-term alternative to follow along with the Handmade Hero coding until I get one:
https://www.paperspace.com/core
More specifically, I was wondering if anyone has experience trying to follow along on a Windows 10 VM instance (running as Windows Server 2022 in desktop mode) and if so, does it work well?
Their $0.45/hr instance has 8 CPUs, 30 GiB RAM and Quadro M40000.
Thanks for the link. I'm not sure if (technically) running Windows on a cloud instance specifically designed to be usable (according to their sales blurb at least) is the same thing as running it on my Mac via VirtualBox or whatever, but I admit I don't have the technical chops to know one way or the other.
I don't know that it will be a good experience, but if it can display a window, it should work at least up to when Casey starts using OpenGL (assuming you can install VisualStudio).
Maybe it would be better to work on a local Virtal Machine (virtual box like you said) but I assume that if you're asking you can't do that.
You can search "OpenGL" in the episode guide at the top of the forum.
I believe the first OpenGL thing is on day 235 and uses "legacy" OpenGL APIs. Modern OpenGL might start around day 372 but I didn't check properly.
Can't one kind of easily swap the Windows platform layer with another one?
Is it easy? I'm on MacOS 12.
I'm sure it's doable - and I have seen people having put tutorials for it, albeit from a few years ago - but I'm trying to overcome the "getting started" inertia.
If there's a reliable & up-to-date resource for building the platform layer on MacOS, then that works too.