I had an even harder time right around episode seven because I am working on a Mac, and I'm too cheap to go and purchase a P.C. just to follow the series.
hahaha, I built my own Mac platform layer from scratch with a few scant resources to help along the way.
But honestly, I have to say it was much more of a learning experience to go that route, since the actual show served more as a guide than the literal steps I have to take. Forcing myself to reckon with the problems without any handholding has been way more educational than the series itself.
I can tell you this. I noticed a huge acceleration once I hit episode 26. The platform layer is a difficult but necessary part of setting up the project, and you will encounter a ton of concepts you don't understand, right out of the gate.
There's also this totally foreign thing called "procedural programming" that you'll have to learn, which basically isn't taught anymore. It's a complete mindset shift from the typical OOP thing you'll get in school. lol once you learn the procedural style, OOP just seems like this really confusing mess of indirection, so expect to become more opinionated.
I would say just charge through it and eventually the ideas will feel more like second nature. Do it gradually as you have time.
For reference, it took me half a year to get through the platform layer stuff. But once I did, the rest has seemed relatively breezy since.