Hello Casey,
I started watching your videos a week ago, I which I had started a year ago.
I want to have a career making games and over the past two months have bought a bunch of books on graphics programming and programming in general.
Could you please give your opinion on the list(some of them are old and I don't know if they are relevant anymore, I can't afford the newer editions ) or recommend other ones for following along your series of videos?
I don't know If they are relevant anymore and right now It seems a little overwhelming to study them all, besides I don't know which aspect of programming should I prioritize.(I have only learned the basics of C so far.)
Introduction to Algorithms 3° edition
Algorithms in C
The C programming Language 1° edition.
3D Math Primer for Graphics and Game Development.
Computer Graphics Principles and Practice 2nd edition.
Graphics Gems 1.
Fundamentals of Computer Graphics 2nd edition.
Game Programming Gems 1 and 2.
Available online:
Structure and interpretation of computer programs
How to design programs
Right now I don't know If I should focus on mastering the C language or learning graphics programming, programming techniques(SICP) or algorithms/data structures. I know all of them are important and I'm inexperienced that is why is difficult for me to decide which one to prioritize.
Help from experienced programmers would be greatly appreciated.
Thank you.