If anybody was curious about what I decided to do, I ended up making a "Blueprints Lite (c)" style state machine editor using imgui that integrates directly into the game.
Here's a pic:
Some things I can probably do with this:
Program enemy behaviors
Make animations
Test for win conditions
Make a tutorial
I need to add some ability to call built in functions (play sound, move camera, etc), but already I'm pretty happy with the possibilities. I'm also thinking that I MAY make the graph compile down to C code instead of being interpreted (as it currently is), but I may not even have to, as it's pretty fast right now.