Greetings,
I just wanted to ask to make sure what Casey is talking about @1:13:00
https://hero.handmadedev.org/videos/win32-platform/day018.html
I'm not sure I fully understand what he's saying not to do. Is he referring to the 'DeltaTime' value? (time in seconds that the last frame took to complete). Cause I usually use that value when handling player movement so that it's time dependent instead of frame dependent.
If anyone could clarify it would be appreciated, thanks!
-elxenoanizd/vexe