I recently released my personal, minimal C++ standard library alternative and I thought I share it for others who may like to use it too. It's still experimental and in development.
I got quite a bad slash for saying I was not using OOP at all (except in one cast which I may change later to not be) and that I thought that OOP was
never the best tool for the job.
Reddit Post - Minimal C++ standar... geared towards game development.
Some people were agreeing with me but in general, most were not. I don't know if I was defending my case very well or not. I know everyone's opinion differs and I probably have a different opinion to most people on /r/gamedev (this is probably because most people are C#, Java, and other OOP-language developers).
The main discussion was not really about the library but my stance on OOP. Even if I didn't talk about why I didn't use OOP, someone was most likely to ask why something wasn't a method.
I was wondering what you guys thought about this "discussion", if my reasons were valid or not, and if I was just arguing to the wrong crowd.
Regards,
Bill
and his rant