In my android game, I have a render_game(gamestate,camera data) function, which I call twice for a game camera and a PIP display. the first function I call in the render_game() is a clear_screen() function, which gets inlined. the render_game function also get inlined. after all those inlining, the last function in the first render_game() is called after the clear screen of the second one.
after all those inlines, I can't read the arm disassembly, which always looked like Chinese to me. :(
I would appreciate any help analyzing this problem.