The readme seems to be up to date for day 610.
It sounds like you are getting the message box "WARNING: No assets found. Ensure the starting directory is correct.", is that correct?
After following step 1 your directory structure should look like:
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28 | w:\handmade>dir /A:D /S /B
w:\handmade\code
w:\handmade\ctime
w:\handmade\data
w:\handmade\debug
w:\handmade\dota
w:\handmade\misc
w:\handmade\ray
w:\handmade\retired
w:\handmade\sources
w:\handmade\tags
w:\handmade\test
w:\handmade\timer
w:\handmade\debug\handmade_nsight
w:\handmade\sources\base_game
w:\handmade\sources\developer
w:\handmade\sources\intro_cutscene
w:\handmade\sources\renderer_test
w:\handmade\sources\templates
w:\handmade\sources\base_game\art
w:\handmade\sources\base_game\fonts
w:\handmade\sources\base_game\music
w:\handmade\sources\base_game\sound
w:\handmade\sources\developer\fonts
w:\handmade\sources\intro_cutscene\art
w:\handmade\sources\intro_cutscene\music
w:\handmade\sources\intro_cutscene\sound
w:\handmade\tags\fonts
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And as step 3 says, you must launch w:\build\win32_handmade.exe with the working directory set to w:\handmade.
One way to do that would be to navigate to w:\handmade in the command prompt and do:
| w:\handmade>w:\build\win32_handmade.exe
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