cmuratori
So, in summary, there's just a lot of reasons why cross-platform development makes sense for game developers, and if you design your code right, then it doesn't cost you that much to do.
- Casey
Thanks. Seems reasonable. (Although I couldn't say). And it really is cool to learn about whats needed to do it. So, education wise, I am enthusiastic. But if you're approached. Then the game already has traction. And then of course you port. But if it has not. Seem to me unneeded effort. And sources of bugs. And limitations too, perhaps. Due to platform differences. Smaller textures, less vertices, gpu and maybe other data differences, and so on. (something I read about). I mean in the general case. Gta V isn't coming for the pc before early 2015, I think. But I am aware of many who are willing to order the pc version. Even they already have it for the console. My point was in the general case. That the focus is on the game. But I see your points as well.
The question occured to me while reading this gamasutra article.
http://www.gamasutra.com/view/fea...dirty_game_development_tricks.php