Hey guys.
I've got a bug on the code, after to watch the video "Day 012 - Platform-independent Sound Output" and coding along, my sound stopped playing. I couldn't figure out where is the bug. All that I noticed is that, the region2Size on the win32FillSoundBuffer function is always zero. I don't know if this is suposed to happens. Anyway, if someone has any idea, let me know.
Thanks.