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175 | #include <windows.h>
#define local_persist static
#define global_variable static
#define internal static
global_variable bool Running;
global_variable BITMAPINFO BitmapInfo;
global_variable void *BitmapMemory;
global_variable HBITMAP BitmapHandle;
global_variable HDC BitmapDeviceContext;
internal void
Win32ResizeDIBSection(int Width, int Height)
{
// TODO: Bulletproff this.
// Maybe don't free first, free after then free first if that fails
// TODO: Free our DIBSection
if (BitmapHandle)
{
DeleteObject(BitmapHandle);
}
if (!BitmapDeviceContext)
{
// TODO: Should we recreate these under certain special circumstances
BitmapDeviceContext = CreateCompatibleDC(0);
}
BitmapInfo.bmiHeader.biSize = sizeof(BitmapInfo.bmiHeader);
BitmapInfo.bmiHeader.biWidth = Width;
BitmapInfo.bmiHeader.biHeight = Height;
BitmapInfo.bmiHeader.biPlanes = 1;
BitmapInfo.bmiHeader.biBitCount = 32;
BitmapInfo.bmiHeader.biCompression = BI_RGB;
BitmapDeviceContext = CreateCompatibleDC(0);
BitmapHandle = CreateDIBSection(
BitmapDeviceContext, &BitmapInfo,
DIB_RGB_COLORS, &BitmapMemory,
0, 0);
}
internal void
Win32UpdateWindow(HDC DeviceContext, int X, int Y, int Width, int Height)
{
StretchDIBits(
DeviceContext,
X, Y, Width, Height,
X, Y, Width, Height,
BitmapMemory,
&BitmapInfo,
DIB_RGB_COLORS,
SRCCOPY);
}
LRESULT CALLBACK
Win32MainWindowCallback(HWND Window,
UINT Message,
WPARAM wParam,
LPARAM lParam)
{
LRESULT Result = 0;
switch (Message)
{
case WM_SIZE:
{
RECT ClientRect;
GetClientRect(Window, &ClientRect);
int Width = ClientRect.right - ClientRect.left;
int Height = ClientRect.bottom = ClientRect.top;
Win32ResizeDIBSection(Width, Height);
} break;
case WM_CLOSE:
{
// TODO: Handle this with a message to the user?
Running = false;
} break;
case WM_ACTIVATEAPP:
{
OutputDebugStringA("WM_ACTIVATEAPP\n");
} break;
case WM_DESTROY:
{
// TODO: Handle this as an error - recreate window?
Running = false;
} break;
case WM_PAINT:
{
PAINTSTRUCT Paint;
HDC DeviceContext = BeginPaint(Window, &Paint);
int X = Paint.rcPaint.left;
int Y = Paint.rcPaint.top;
int Width = Paint.rcPaint.right - Paint.rcPaint.left;
int Height = Paint.rcPaint.bottom - Paint.rcPaint.top;
Win32UpdateWindow(DeviceContext, X, Y, Width, Height);
EndPaint(Window, &Paint);
} break;
default:
{
Result = DefWindowProcA(Window, Message, wParam, lParam);
// OutputDebugStringA("default\n");
} break;
}
return (Result);
}
int CALLBACK
WinMain(HINSTANCE Instance,
HINSTANCE PrevInstance,
LPSTR CommandLine,
int ShowCode)
{
WNDCLASSA WindowClass = {};
WindowClass.lpfnWndProc = Win32MainWindowCallback;
WindowClass.hInstance = Instance;
// WindowClass.hIcon = ;
WindowClass.lpszClassName = "HandMadeHeroWindowClass";
if (RegisterClassA(&WindowClass))
{
HWND WindowHandle = CreateWindowExA(
0,
WindowClass.lpszClassName,
"Handmade Hero",
WS_OVERLAPPEDWINDOW | WS_VISIBLE,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
0, 0, Instance, 0);
if (WindowHandle)
{
Running = true;
while (Running)
{
MSG Message;
BOOL MessageResult = GetMessageA(&Message, 0, 0, 0);
if (MessageResult > 0)
{
TranslateMessage(&Message);
DispatchMessageA(&Message);
}
else
{
break;
}
}
}
else
{
// TODO: Logging
}
}
else
{
// TODO: Logging
}
return (0);
}
|