Hey,
To get the latest version of the source, do I have to just revisit the same link after placing my order? I hadn't made a bookmark, but thankfully I never clear my history :D
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Thanks for doing this whole series. It's very awesome and exactly what iv'e been looking for for a while now, but never had the time to deal with the nuts and bolts of such a low level approach.
I am a programmer (I work as an asp .net c#(rather easy to use) web app developer) but my passion has always been gfx (demo scene (coding gfx for the fun of it) type effects). For that type of stuff iv'e always relied on wrappers and libraries and obscure languages(such as Blitz Basic(i.k.r) and Freebasic) rather than directly accessing buffers and memory and all that jazz.
I've been trying to compile the code in VS C.13 but I can't seem to set it up correctly. I setup an empty win32 proj with empty everything, then added the source and headers, but when I try to buld, I just get a bunch of syntax errors mainly to do with the pointers to the typedefs such as
int16 *Samples;
error C2143: syntax error : missing ';' before '*'
Any idea what i'm doing wrong, or better still any chance of a solution :D or would you simple recommend doing it the way you setup. I was hoping to use VS as my editor as well as compiler (as I use it everyday for
asp.net)
Thanks!
DB