I looked and didn't see a search button anywhere so if I missed it someone please point it out for me.
I was reading about the intent of this project and how it will be developed and was really interested in it. The biggest point for me was that no external graphics libraries will be loaded in to display game graphics. All that coding will be done in the project. In the past I have looked around a bit for books or other references to help me to learn more of how this is done, but I haven't had luck with any good resources. I do use a couple of lightweight 2d libraries for graphics display of what I like to play around with, but they always have shortcomings(not as many for myself) for people that use them. Generally when a programmer gets further along in ability these libraries fall short and lack facilities for advanced techniques and rendering so more powerful full game engines have to be used. I, however, would much prefer to have the know how to write just what I need, then, if necessary, add functionality as it becomes needed.
This is much more of a low level knowledge that is not as widely available as general knowledge so far as I can tell. I was wondering if the project lead for Handmadehero would have any references he could list somewhere on site that would give some of this lower level knowledge for graphics display.
I know the project is written primarily in C, but in a form so that it is compiled with a C++ compiler. With C++17 there is a posibility of a low level graphics being added to the standard library so this may become a moot point for C++ before long(not a fan of the idea myself), but still such knowledge would be nice to have.