@ Kladdehelvete - Seriously, why are you here ? Why are you interested in game-development ? Let me quote some of your strange statements ...
'And it is targeted to *consumers*' - well guess what ... games are targeted at consumers.
'You cannot work on that shit' - Clearly, you understand that phones and tablets are consumer devices, but yet, you insist upon raging against them as being unsuitable to develop on. Why are you even trying to develop on them ? As you say yourself, they are consumer devices.
'Anything that is target at consumers like that, is bound to fail.' - Really ? You're off the rails.
'Just like TV failed, or is failing.' - Nearly every person I know, every person I have ever known owns a TV. If that's failing, I'm going to start failing as of right now. I suppose you're referring to free to air ? Well there are now more free to air channels then there were 10/15 years ago, it has moved to digital. There are also free-to-view programs / casts / channel served over IP. This is all 'TV'. If you are going to limit your comprehension of TV to analog free-to-air broadcasts, then yes it has failed. But TV is 10,000x more than it used to be, it's still 'tv' though, no matter what technology or encoding you're using.
TV = Television (a system for converting visual images (with sound) into electrical signals, transmitting them by radio or other means, and displaying them electronically on a screen.)
'The only things to survive the long haul, are REAL THINGS. If you dont make real stuff, you don't count. ' - There is so much wrong with this statement. Are games real or not real ? They are certainly not productive when consumed (arguably), and yet the games industry is a production industry. People are making real software and making real money. Games aren't fixing world hunger or improving our roads or revolutionizing government, and yet the technology that the game industry creates IS helping the sciences and industry. GPU evolution and the drive for better gaming machines is absolutely pushing the technology industry forward. Consumers are pushing dollars into the hands of these technology giants to make better faster hardware and software. That is REAL.
'...Useless. And all the extra gimicks with the measuring your heartrate and so on? Laughable! Thats fun for like 1 hour. It's RETARDED, is what it is.
These toys are a gimmick, and their popularity will soon turn to hate. They will boil down to be devices for exchanging text messages, and maybe for using skype. And maybe for playing solitair, and that kind of games. And looking up some info, when at the dentist. This is not a plattform for launching a real game, or other real consumer products. This is a plattform for making shit.'
- I don't think you understand mobile platforms at all. You mention some things that these devices are used for ... messaging, skype, solitaire, games, info. But then you say these are not real games, not real consumer products. Of course they are real. When my girlfriend is playing hearthstone on her ipad or checking facebook, or looking up a recipe, or messaging somebody about meeting for coffee or whatever, these are real activities, and the tablet provides a much better experience than the desktop. You're mad if you think people are going to give these mobile touch devices up and go back to desktop pc's.
'These toys are a gimmick, and their popularity will soon turn to hate' - honestly people don't have such strong feelings about things that are really just gimmicks. An example of a gimmick .. Polaroid .. yeah it's a gimick, but it's a really nice gimmick, it has it's own particular characteristics, that I really like (and others like). But people don't hate polaroids, just because their time has mostly passed. 'Hate' is a very strong word.
Really, your stressing way too much about this stuff.