Hey guys, since Casey is using mostly C with a little C++, I was wondering how possible it would be to follow along using just C with a C compiler.
I know how to deal with the struct declarations, bools, and function overloading, but I'm not sure how big a problem operator overloading will be.
I'm assuming that it will be used to do math operations(+, -, *, /) on structs, if that's the case then I'm guessing I could just create functions to perform the math and use
| StructMathFunction(StructA, StructB, StructC);
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instead of
| StructC = StructA + StructB;
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Or is it going to be used for a different purpose that would be more difficult to rewrite in C?