Hey,
I've worked on my own game a couple of times, and one of the main questions i have asked myself is how i want the handler to work. I often try not to couple all of my objects to a single handler. But, I was curious on your opinion. Mostly because if each object has its own handler, each object would have its own collision function. This probably is pretty vague, but I'm just curious =)
Thanks again!
Impbloody