If I remember correctly then high vs low is only about how you will use them. He crated two queues so he can use them differently. One which is high priority and must do tasks quickly (render current frame). And low priority one that can be used to submit tasks that can executes very long (even multiple frames).
So when you are submitting task to queue, you must decide how fast this task should execute and submit to correct queue to not bother other important tasks - basically you don't want to submit all of tasks to same queue, otherwise task that (potentially) executes slowly like ground chunk rendering, or file loading.
That said, ground chunks were removed completely later, so just ignore everything in videos and code that is about ground chunks :)