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Shazan Shums
159 posts
Some day I will make quality software. Programming FTW.
Learning graphics rendering
I there a way to learn about rendering techniques without math background from zero knowledge?
Jesse
64 posts
Programmer at NASA GSFC
Learning graphics rendering
That's jumping into the deep end of the pool without a floatation device. You've probably tried already and found that isn't productive if you can't swim nor stay afloat.

I recommend Eric Lengyel's new math text book catered to game engines for a more formal introduction : https://www.amazon.com/dp/0985811749/?tag=terathon-20

LearnOpenGL.com has cursory introductions to the basic mathematical ideas behind rendering. It's enough to get your feet wet.
Shazan Shums
159 posts
Some day I will make quality software. Programming FTW.
Learning graphics rendering
About 2d rendering techniques any books like implementing z ordering
anaƫl seghezzi
23 posts / 1 project
Learning graphics rendering
In fact digging into rendering techniques and image processing can be a good way to learn math (vectors, matrices etc).
I learned a lot with Michael Abrash 'Black Book', transformations, dot product etc.