Hello guys,
I'm testing my code 43 minutes into the day 12 video.
I have the sound playing for approx 2 sec, and then the program crashes with the following error :
"Access Violation Write Location" and
"Stack cookie instrumentation code detected a stack-based buffer overrun"
VS points to the Game_OutputSound() method in the handmade.cpp file : first time *sampleOut++ = sampleValue;
How do I go about trying to figure out what I did wrong ?
Thanks !
(VS2015 + Win10)