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Suggestion for a convention for HMH modding. Also, an example mod.
By
theinternetftw
May 9, 2016
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May 9, 2016
»
IO completion ports explanation
By
Marius Adaškevičius
May 5, 2016
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May 8, 2016
»
Day 279: Potential bugs in BeginLowEntity and PackEntityIntoChuck
By
Marius Adaškevičius
May 8, 2016
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May 8, 2016
»
Week 17 DEBUGPlatformWriteEntireFile error
By
Brad B
May 5, 2016
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May 6, 2016
»
HandmadeCon 2015 video
By
Andrew Kabakwu
May 3, 2016
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May 4, 2016
»
Integration error in bob code
By
Benjamin Pedersen
May 2, 2016
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May 2, 2016
»
Removal of meta-programming introspection
By
Tim Kane
May 1, 2016
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May 1, 2016
»
Small correction in the equations of motion
By
Mirolyub Hristov
April 29, 2016
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April 30, 2016
»
Compiler Issue: delete operator replacement 'has a different exception specifier' error.
By
Feed
April 29, 2016
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April 30, 2016
»
Animating camera
By
Jay
April 27, 2016
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April 28, 2016
»
Using a function call to prevent compiler memory reordering. Yay/nay?
By
Feed
April 27, 2016
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April 28, 2016
»
My bitmap rendering is working slow
By
The_8th_mage
April 26, 2016
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April 27, 2016
»
Where did search go?
By
Joel Hedlund
April 26, 2016
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April 26, 2016
»
Transform hierarchies
By
bimbinel
April 21, 2016
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April 22, 2016
»
Cannonical position vs double
By
co.nl.on
April 15, 2016
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April 21, 2016
»
rdtsc inconsistencies?
By
Matt Hartley
April 17, 2016
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April 19, 2016
»
Visual C++ Old School
By
Brad B
April 15, 2016
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April 15, 2016
»
Storing Strings Data
By
ernesernesto
April 14, 2016
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April 15, 2016
»
Event driven vs "game loop"
By
Robert Toth
April 12, 2016
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April 15, 2016
»
Handmade Hero forums closed between 22nd and 25th
By
Jeroen van Rijn
April 14, 2016
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April 15, 2016
»
Internal functions
By
bimbinel
April 14, 2016
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April 14, 2016
»
Handling MAX_PATH
By
bimbinel
April 10, 2016
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April 14, 2016
»
Free memory before application exit?
By
Robert Toth
April 10, 2016
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April 12, 2016
»
Unix startup scripts
By
jeringa
April 12, 2016
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April 12, 2016
»
Greetings, plus an odd Handmade SDL2 problem
By
Kyle Devir
April 11, 2016
-
April 12, 2016
»
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