Hey everyone,
Is there something im missing when is comes to loading BMPs?
From what I can get out of the debugger is that when i call
DEBUGLoadBMP(Thread, Memory->DEBUGPlatformReadEntireFile, "test/test_background.bmp");
The ReadEntireFile(Thread, FileName) returns a INVALID_HANDLE_VALUE. Im thinking that it might have something to do with the thread but in cant find a way to tell. any ideas?