Day 067 - Bug in AddRadiusTo?

Just curious, but in the AddRadiusTo() method in handmade_math.h shouldn't it be the following:

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Result.Min = A.Min - V2(RadiusW, RadiusH);
Result.Max = A.Max + V2(RadiusW, RadiusH);


As opposed to what is there now:

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Result.Min = A.Min - V2(RadiusW, RadiusW);
Result.Max = A.Max + V2(RadiusH, RadiusH);


Or am I misunderstanding how this addition is supposed to work?
Nope! That's totally a typo... I'm 0 for 2 on day 67 :( NEED MORE CAFFEINE.

I'll make a note to fix it tomorrow.

Thanks,
- Casey
(Didn't quite get to this today, but I'll try to get to it tomorrow!)

- Casey