Hi,
I have some synchronization bugs in my debugger, and the only way to bring it forth right now is making something run and waiting for 5 minutes until it hits. clearly, that's not a great thing to trying to debug, is there any way to make those bugs easier to hit? I'm looking for something like finding buffer overflows and underflows with allocations of things on boundries of pages, if you know the trick.
Thanks
The_8th_mage