Day 246: Typo?

win32_handmade.cpp, line 550:

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if(!OpenGLDefaultInternalTextureFormat) {
    IntAttribList[10] = 0;
}

If I'm not mistaken, this is supposed to check OpenGLSupportsSRGBFramebuffer.
Casey fixed it during the Q&A (youtube link). I guess he forgot to save the file.