Handmade Hero » Forums » Code » Handmade Hero and Level Editors
danielmaciel
Daniel
13 posts
#5863 Handmade Hero and Level Editors
2 years, 9 months ago Edited by Daniel on Feb. 15, 2016, 1:30 a.m. Reason: Changing Icon Again

Hi Casey,

I have watched many episodes on Handmade Hero, and seen many people asking about whether there would be a Level Editor on Handmade Hero. The recurring answer is 'no, because Handmade Hero world is procedurally generated'.

I personally do not like playing games where the world is procedurally generated; I prefer to play games where each challenge and each part of it is handcrafted. Therefore, I'm writing my own Level Editor using what I have learned by watching Handmade Hero.

Unfortunately, many questions arise which are unanswered on your show. So here goes my plea; what would it take for you to consider making a couple of special episodes of Handmade Hero where you code a simple (or maybe complex) level editor?

Best regards,
Daniel
mmozeiko
Mārtiņš Možeiko
1826 posts / 1 project
#5866 Handmade Hero and Level Editors
2 years, 9 months ago Edited by Mārtiņš Možeiko on Feb. 15, 2016, 2 a.m.

There is pretty cool stb_tilemap_editor.h one header library from Sean Barrett. If tilemaps is enough, check it out for ideas how to write level editor.
There are two videos that show it in action:
https://www.youtube.com/watch?v=f9sdvwTBBOg
https://www.youtube.com/watch?v=lN3Js-7r6BA
danielmaciel
Daniel
13 posts
#5868 Handmade Hero and Level Editors
2 years, 9 months ago

I know "stb_tilemap_editor.h". But thanks a lot!