is presently its sole maintainer,
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Recap and set the stage for the day
Blackboard: UI Input Processing
handmade_debug.cpp: Explain how the code is structured for IMGUI
handmade_debug.h: Introduce *Hot, *InteractingWith and *NextHot debug_variables
handmade_debug.cpp: Introduce DEBUGInteract and build it up using those variables
Run the game and see what happens
handmade_debug.cpp: Determine whether the variable we're interacting with is Hot
handmade_debug.cpp: Introduce DEBUGBeginInteract and DEBUGEndInteract
handmade_debug.cpp: Implement the ability to modify the debug variables
Run the game and see our current progress
handmade_debug.cpp: Reimplement the ability to expand / collapse the tree menu
Run the game and note an interesting situation regarding the interaction
handmade_debug.h: Introduce debug_interaction
handmade_debug.cpp: Test the interaction state in order to determine which type of interaction to perform
Don't be premature (!quote 263)
handmade_debug.cpp: Perform different interactions depending on the DebugVariableType
Run the game and check out our new ability
handmade_debug.cpp: Check that we have a variable and rerun the game
handmade_debug.h: Add NOP to debug_interaction
Run the game and try out this new NOP interaction type
handmade_debug.h: Introduce debug_variable_hierarchy
handmade_debug.cpp: Setup the hierarchy
Debugger: Step in to DEBUGDrawMainMenu to find where everybody went
handmade_debug.cpp: Flip the order of the values passed to DebugState->Hierarchy.UIP
Run the game and find that it's all working
ijustwantfood Q: Once you finish making the game, you you do a live playthrough?
TheSizik Q: We're getting close to 200 episodes; how long do you think until you start on the game proper?
cubercaleb Q: Does this mean a proper RNG is around the corner?
Lkey144 Q: Did you already cover the Minkowski difference on stream?
RC1290 Q: Could you explain the difference between how IMGUI is often implemented, and how you think it should work again? It went a bit fast for me
Sabre173 Q: Would you ever consider doing a 24-hour stream that was create X app or game from start to finish in one stream?