Proper 3D Inclusion Tests


  • 26. Just like mommy used to code (0:48)
  • 27. Just do the code and let it go... (7:11)
  • 28. Something I do all the time, you just comment something out and see where all your compiler errors are (21:27)
  • 29. We're kinda gonna have to put on our frinstance caps and have a bunch of frinstances... You know what I'm talking about, right? (31:45)