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Blackboard: References Prevent Null Pointers?
kknewkles Q: What's the difference between interpretation and translation?
elxenoaizd Q: Please could you talk about the time-honoured tradition of games using offline rendered art for certain elements, while still using realtime art for other elements?
Blackboard: Partial specialisation
Blackboard: How this applies to Resident Evil or Final Fantasy
Blackboard: Choosing which variables to keep
Blackboard: Think anything I want to compute
Blackboard: Light maps
elxenoaizd Q: This for me is by far is the best Handmade stream ever. You made my night! Couple of questions: 1) So I guess they did something similar to reflections to implement real-time shadows? 2) How did they achieve other effects like camera panning and lightning? 3) You still need an invisible level collision mesh, correct?
Phazyck Q: What if you are constrained on space as well as computing power? Could you pre-compute parts of your graphics, e.g. a shape from multiple angles of 5 degrees, and then do interpolation to get values that lie in between, e.g. a view of the shape at 7 degrees?
Wrap it up